Master of Architecture Roger Williams University SAAHP, December 2008 Bristol, Rhode Island
Architectural Modeling and Rendering Maya and 3dStudio, Revit and AutoCAD Translating design intent using light, materiality, and volume as media.
Web Design and User Interface Dreamweaver and Photoshop Translating architectural space into web-interface.
Art and Design Pencil and Paper, Adobe Software and Wacom Tablet
Biography
I have a life-long love for drawing and art.
I developed drawing skills across much of my early life, and with a growing interest in digital cinematics I began digital modeling at 15 and entered the U.S. FIRST robotics 3dStudio animation competition sponsored by Autodesk. My subsequent curiosity in modeling architecture led me to pursue an education in design and engineering upon graduation.
To pursue design after completing an engineering degree, I enrolled in the undergraduate and graduate program at Roger Williams University's School of Architecture, Art, and Historic Preservation, where I earned a Bachelor's and Master's degree in architecture in 2008.
I had also enrolled in a graduate-level animation studio using Maya with film to deconstruct and present ideas and themes in architecture.
I currently work in Autodesk's Revit, AutoCAD, and 3dStudio Max for architectural projects. I use Maya and 3dStudio for animating and rendering, and have explored Mudbox for a sculpted approach to character and free-form modeling. I use Adobe software for graphics, post-processing, and web design.
Education
Master of Architecture/Bachelor of Science in Architecture; Dec 2008 Roger Williams University SAAHP; Bristol, Rhode Island • Cum Laude Graduate, Dean's List: 10 Terms • the Institute at Palazzo Rucellai in Florence, Italy; Spring 2007 • Tau Sigma Delta Honor Society in Architecture and Allied Arts
Associate in Science in Engineering Technology; May 2004 New Hampshire Technical Institute; Concord, New Hampshire • High Honors Graduate, Dean's List: 5 Terms • Phi Theta Kappa Honor Society
Dual Academic and Vocational Diploma: Drafting Program; May 2001 Blackstone Valley Regional Vocational Tech; Upton, Massachusetts • Graduated in Academic Top 10% as Outstanding Drafting Senior • Blackstone Valley Tech Robotics Team
Experience
Gary Moyer, Architect 2010 - 11 Uxbridge, Massachusetts • Drafting and Modeling for architectural projects and construction documents using Revit, AutoCAD, and Sketchup.TRH Design, LLC 2009 - 10 Portsmouth, New Hampshire • Designer for architectural projects, competitions, and spatial planning.Charles Hagenah Architects, Inc. 2007 - 09 Waltham, Massachusetts • Collaborated on "solar city" development concepts for Chandigarh, India to study paradigms of socially and environmentally sustainable urban development.Gorman Richardson Lewis Architects 2004 - 07 Hopkinton, Massachusetts • Worked in a collaborative environment to see architectural projects from schematic
through construction administration phases.
Architecture Interests in the implications of human interactivity, ambience, and materiality on architectural space.
Art and Digital Media Life-long affinity for drawing has allowed me to follow personal and professional artistic paths.
Web Design Interests in human interface with information and design graphics.
Thesis studio taken with instructor Andrew Cohen of Andrew Cohen Architects.
Study of parametrics in urban strategies to design a system for revitalization of derelict urban districts. Project attempts to establish nodes that enable or promote growth of cultural programs.
Thesis: Mending the Cultural Fabric - Urban Parametrics
Comprehensive design studio and theoretical visioning of a public space edging for Harvard Law School under instruction of Bruno Pfister, principal at Kallmann McKinnell and Wood Architects.
Comprehensive Design: Harvard Law School
Design Studio in Florence, Italy. Projects explored designing new spaces within a very dense and layered historical context to accommodate modern functions and allow a more porous public interface with existing elements.
Design in Context: Semester in Florence, Italy
Theoretical approach to architectural analysis using Maya software and tools to deconstruct ideas and themes of a project.
Analysis: La Barra Residence - Maya
Design and construction drawings using Autodesk's AutoCAD. Base software for all two-dimensional drawings.
Residential projects from schematic through construction document phases using Autodesk's Revit Architecture. Client presentation utilizing Revit developed models.
AutoCAD + Revit Architecture
Premium graphics software for rendering and animation.
Design and presentation renderings and animations developed using 3dsMax. IK rigging, particle and mechanics manipulation.
Autodesk 3dStudio
Modeling and rendering complex curvature using Autodesk's Maya software. Used for rigging and animating IK systems for character and object behavior in animation.
Detailed character modeling and painting using Autodesk's Mudbox. Used in conjunction with Maya for character motion and manipulation.
Autodesk Maya + Mudbox
Adobe Dreamweaver software for web and user interface design using HTML with CSS.
Used in conjunction with Photoshop for custom graphics.